If you feel your community’s story should come to a close, you have the options of taking on leader legacy goals. Some enclaves are hostile and you may have to fight the living in addition to the undead. Helping them means your wasting time and resources you could use for yourself. They can also become trading partners or a pool of people you can take with you on your excursions. Doing so could make you friends that convey bonuses to your group, such as jogging buddies that raises your stamina. You also deal with tons of random quests for other groups of survivors that you can choose to complete. Police stations may have guns, fast food joints may have food. The buildings are not random, but the loot is, though they still carry goods that logically make sense. You can move to a new map if you run your current one dry. There are three maps that each have several different bases you can acquire and customize with facilities. You don’t have a hunger meter like many survival games, instead, you need to acquire resources for your entire community that they consume every day and you can use resources yourself for various functions. But as long as one member still stands, the game continues. If a survivor dies, they are gone for good. You play from the third person and can switch between community members and recruit new ones. State Of Decay 2 is a survival action game that puts you in control of an entire community of survivors.
I chose to play on nightmare mode and I’m here to review the game on it, as it plays vastly different than it did for me at launch. Those glowing red eyes are blood plague zombies, spooky. Night-time is very dark in State of Decay 2. The old standard setting remains untouched for those who enjoyed it. While it would have been nice to have it at launch, Undead Labs deserve praise for going through the trouble they did of creating this new experience.
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And it’s not just a simple bump, they went into detail on how to craft a challenging experience in a way that feels at home in the game’s setting. Instead, they crafted two very in-depth difficulty settings for their hardcore fans. Since it has already been out for almost a year, they could have simply ignored that side of the market altogether. The hardcore crowd tends to get pushed to the wayside a lot in favor of mass appeal. I can not understate how awesome of a move that is from Undead Labs. It added two new difficulty settings to the game, dread, and nightmare zone.
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Undead Labs released a free update titled “Choose your own apocalypse”. Stealth becomes an important tool in nightmare mode. I played around 30 hours at launch and not only did I never lose a survivor. It took one minute and thirty seconds for the zombies to kill him. I once took a video where I left a brand new unleveled survivor in a mob of four to six zombies, sat the controller down, and timed it. This isn’t my normal rant about wanting difficulty settings or a game being too easy for me.
Keep in mind the game is a survival game that boasts permadeath as a core feature. The reason for that while I pretty much adore the concept and gameplay, as It nails the feel of living your own zombie apocalypse better than any other game. State of Decay 2 released nearly a year ago, I never gave it a proper review at the time but it made the list of my top disappointments of 2018. This review is a little bit different than my normal sort of review.
This review was conducted on a standard Xbox One console by Joseph Pugh. State Of Decay 2 is developed by Undead Labs and is available on Xbox One and the Microsoft Store.